Imagine what the next stage of blockchain gaming will look like. It's like walking into a massive amusement park, with attractions everywhere—rollups over here, sidechains over there, and a bunch of niche networks each staking out their own territory. Each one shouts: Come play here! It's cheap! It's instant!
The speed really is exhilarating.
But then comes the problem—a serious one: your in-game identity gets trapped in each "zone."
Switch to Arbitrum? Sorry, your previous wallet isn't recognized. Head over to an RPG on some zk-rollup to grind dungeons? Your tournament achievements vanish into thin air. Want to relax with a casual mini-game on Polygon? The system makes you start from scratch, reliving the "kill 10 goblins" beginner quest.
This is the reality of blockchain gaming today—every chain is an information silo, with players' achievements, gear, and reputation all locked within their respective ecosystems, unable to flow freely.
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LayerZeroHero
· 12-10 03:20
Damn, this is the pain point, cross-chain interoperability will always be an island business if it does not solve the problem of chain games
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MetaMuskRat
· 12-09 13:49
That's why cross-chain has always been a bottleneck. Playing chain games now really feels fragmented.
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FancyResearchLab
· 12-08 05:56
Just another useless innovation. In theory, cross-chain identity should indeed be feasible, but in practice? Luban No. 7 is doing construction work again.
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DegenGambler
· 12-08 05:55
Well said, this is exactly the most awkward thing about blockchain games right now—they're fragmented to death.
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HashRateHermit
· 12-08 05:55
I've been annoyed by this problem for a long time. Cross-chain interoperability is the real solution. Otherwise, do I have to create a new account every time I want to play a game? That's just ridiculous.
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WhaleShadow
· 12-08 05:54
Really, this is the most frustrating thing about blockchain games right now—the data silo issue still hasn't been resolved.
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OnChainSleuth
· 12-08 05:51
This is why blockchain games are still a joke right now—the issue of cross-chain interoperability hasn’t been solved at all, and the user experience is downright terrible.
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GasFeeCrying
· 12-08 05:41
Damn, this is the current deadlock in blockchain games—everything is completely fragmented.
When will cross-chain interoperability finally be solved...
Who would still be motivated to grind for gear if things keep going like this? It's really hopeless.
Imagine what the next stage of blockchain gaming will look like. It's like walking into a massive amusement park, with attractions everywhere—rollups over here, sidechains over there, and a bunch of niche networks each staking out their own territory. Each one shouts: Come play here! It's cheap! It's instant!
The speed really is exhilarating.
But then comes the problem—a serious one: your in-game identity gets trapped in each "zone."
Switch to Arbitrum? Sorry, your previous wallet isn't recognized. Head over to an RPG on some zk-rollup to grind dungeons? Your tournament achievements vanish into thin air. Want to relax with a casual mini-game on Polygon? The system makes you start from scratch, reliving the "kill 10 goblins" beginner quest.
This is the reality of blockchain gaming today—every chain is an information silo, with players' achievements, gear, and reputation all locked within their respective ecosystems, unable to flow freely.
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