Australia's crackdown on social platforms throws up a head-scratcher: where do you draw the line? Gaming worlds like Roblox dodge the bullet this round—but here's the twist. Parents are pushing hard to loop them in. It's messy. One minute it's a game, next minute it's basically a social network with avatars. Regulators haven't figured it out yet, and the pressure's building.
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ZeroRushCaptain
· 21h ago
Regulation is just like trading cryptocurrencies for me—changing plans halfway through. Roblox narrowly escaped a disaster this time purely by luck. If parents all push forward, it will completely turn into another ATM.
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GasFeeCrier
· 12-11 23:27
This move in Australia is really nonsense. How do you distinguish between a game and a social platform... Roblox dodged a bullet this time but will have to face the consequences sooner or later.
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SchrodingerWallet
· 12-11 12:01
Roblox just can't be controlled... Parents are determined this time, and regulators should keep up.
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DegenWhisperer
· 12-11 11:42
Roblox narrowly avoiding a disaster this time is indeed a bit ironic. The boundaries between games and social networks have always been blurred, and regulators are still trying to figure things out. Parents are already getting impatient.
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LiquidationHunter
· 12-11 11:41
NGL, this is a typical regulatory vacuum. Roblox is indeed a social network disguised as a game... Parents' pressure makes sense, but if the regulators really take action, it'll probably take another six months of hassle.
Australia's crackdown on social platforms throws up a head-scratcher: where do you draw the line? Gaming worlds like Roblox dodge the bullet this round—but here's the twist. Parents are pushing hard to loop them in. It's messy. One minute it's a game, next minute it's basically a social network with avatars. Regulators haven't figured it out yet, and the pressure's building.