Can You Really Earn Money by Moving? The Complete Guide to Move-to-Earn Games in 2024

What if every step, every jog, every workout session could actually put money in your pocket? That’s the promise of Move-to-Earn (M2E) games—a rapidly expanding niche in the crypto world where fitness literally pays off.

The Core Mechanics: How Physical Activity Becomes Crypto

Move-to-Earn operates on a deceptively simple premise: your phone or fitness wearable tracks your physical movements, records them on the blockchain, and rewards you with cryptocurrency. The beauty lies in the verification—once your activities hit the blockchain, they’re permanent, traceable, and tamper-proof.

Here’s what happens under the hood: GPS sensors and accelerometers capture your movement data. Smart contracts validate this data. Then, depending on the platform’s design, you receive tokens proportional to your activity’s intensity and duration. Some platforms require upfront NFT purchases (like buying digital sneakers), while others let you start earning immediately after downloading the app.

The economic model is straightforward—tokens earned through movement can be spent within the game’s ecosystem, traded on exchanges, or held as long-term investments. Most M2E projects employ a dual-token system: one for in-game utility (earning and spending), another for governance and premium features.

The M2E Landscape: 7 Projects Worth Watching

STEPN (GMT) remains the heavyweight champion by market capitalization, despite a significant user decline. With a current market cap of $45.02M, STEPN pioneered the movement-tracking model on Solana. Players purchase NFT sneakers, then earn Green Satoshi Tokens (GST) through walking, jogging, or running. The platform’s Background Mode is particularly clever—you accumulate steps even when the app isn’t actively running. The April 2024 GMT airdrop (100 million tokens) signaled the team’s commitment to community rewards. However, monthly active users dropped from over 700,000 to under 35,000, revealing one of M2E’s persistent challenges.

Sweat Economy (SWEAT) takes a different approach entirely. Built on the NEAR blockchain, Sweatcoin features one of the lowest barriers to entry—no NFT purchase required. Simply download the app and start walking. The platform processed over 150 million users across Web2 and Web3, earning recognition as the most downloaded health and fitness app in 2022. Current market cap sits at $10.62M. The project’s controlled minting model deliberately slows token generation over time, addressing the inflation concerns that plague competitors.

Step App (FITFI) operates on Avalanche and uses KCAL tokens as its primary reward currency. The dual-token system combines KCAL (for earning through activity) with FITFI (for governance and staking). By April 2024, the platform’s 300,000+ users across 100+ countries had collectively walked 1.4 billion steps and earned 2.3 billion KCAL tokens. Current market cap: $2.33M. The deflationary mechanisms built into Step App’s economy create stronger incentive structures for long-term participation.

Genopets (GENE) transforms movement data into a gaming narrative. Your daily steps convert to Energy, which levels up your digital pet. The Solana-based project combines traditional gaming elements with fitness tracking. Players compete, trade NFTs, and build virtual habitats. The Genesis Genopets collection exceeded 146,000 SOL in all-time trading volume.

dotmoovs (MOOV) breaks the fitness-walking mold by incorporating AI-powered sports analysis. Peer-to-peer competitions evaluate your performance in dance, sports movements, and athletic challenges using AI assessment of creativity, rhythm, and technique. Operating on Polygon, MOOV tokens reward performance-based competitions. The platform now hosts 80,000+ players across 190 countries with analysis of 41,000+ videos. Market cap: $502,000.

Walken (WLKN) gamifies movement through CAThlete battles. Your steps boost a character that competes in sprint, urban, and marathon challenges. The platform surpassed 1 million downloads on Google Play Store alone as of April 2024. WLKN serves as the governance token while GEMs are earned activity-based rewards.

Rebase GG (IRL) innovates through geo-located challenges—earning rewards by visiting real-world locations and completing location-specific tasks. This bridges the gap between digital rewards and physical exploration. Current user base: 20,000+ players.

M2E vs. P2E: What’s the Real Difference?

Play-to-Earn (P2E) games like Axie Infinity require engagement in complex virtual environments with strategic gameplay. Move-to-Earn flips this model—casual physical activity replaces hardcore gaming. Both systems reward players, but they target fundamentally different audiences and activities.

Where P2E demands hours in virtual worlds, M2E rewards everyday behavior. P2E appeals to traditional gamers seeking monetized gameplay. M2E attracts fitness enthusiasts, casual participants, and anyone interested in combining health with earning potential. The earning potential differs too: P2E can offer higher rewards for skilled players, but M2E provides more predictable, stable income based on consistent activity levels.

The risk profiles diverge significantly. P2E games face saturation and token devaluation without fresh engagement. M2E must continuously burn rewarded tokens to combat inflation—a necessary but complex economic dance.

Why M2E Hasn’t Exploded (Yet): The Real Challenges

The 2021 bull run launched M2E into the mainstream, but momentum hasn’t carried through the current cycle. Several structural issues explain why:

Unlimited token supplies destroy long-term value. STEPN’s GST token exemplifies the problem—without caps on supply, token inflation accelerates faster than demand can absorb it. Players discover their rewards are worth less each month, eroding the financial incentive to participate.

High entry costs gatekeep access. Requiring $500-$2,000 NFT purchases excludes most potential users. Sweatcoin’s zero-cost entry proves the alternative works better for scaling.

Blockchain scalability creates friction. As millions transact simultaneously, network congestion spikes transaction costs and slows reward distributions. This technical limitation directly impacts user experience and retention.

The pyramid problem lurks beneath every M2E project. Early adopters earn substantial rewards funded by newcomer NFT purchases and tokens. When growth slows, the entire system struggles—new players earn less while early participants exit. This creates unsustainable dynamics that feel dangerously similar to pyramid schemes.

Maintaining engagement demands continuous innovation. The novelty fades. Walking gets boring. Without new features, challenges, and social elements, users vanish. STEPN’s user collapse from 700,000 to 35,000 monthly actives demonstrates this harshly.

What’s Next: The Evolution of Move-to-Earn

The sector faces a crossroads, but several developments suggest longevity remains possible.

AR and VR integration transforms mundane walks into immersive adventures. Imagine augmented reality overlays showing virtual challenges superimposed on real locations, or VR environments you access during treadmill sessions.

Advanced health tracking moves beyond step counting. Heart rate-based earnings, calorie burn multipliers, and personalized fitness goals create deeper engagement. Platforms like Fight Out and MetaGym pioneered this direction.

Multichain ecosystems reduce dependency on single blockchains. Cross-chain token bridging lets users move rewards seamlessly between platforms.

Sustainable tokenomics models specifically designed to prevent inflation through automated burning mechanisms, deflationary gameplay mechanics, and community-governed supply caps.

Social and competitive features drive retention. Leagues, team challenges, global leaderboards, and NFT trading communities transform individual activities into social experiences.

The Bottom Line

Move-to-Earn represents a legitimate innovation at the intersection of fitness, gaming, and cryptocurrency. The combined market cap of all M2E tokens remains substantial despite user volatility, indicating persistent investor and participant confidence.

For potential players: Start with zero-cost platforms like Sweatcoin to test the concept. Avoid projects with unlimited token supplies. Understand that M2E rewards require consistent participation—this isn’t passive income, it’s compensated activity.

For investors: M2E projects with sustainable tokenomics, strong user retention, and continuous feature development offer better long-term prospects than those chasing maximum token issuance. Watch for platforms successfully integrating gamification with genuine health incentives rather than pure speculation plays.

The M2E sector won’t replace traditional fitness or traditional earnings. But for individuals already walking daily and interested in cryptocurrency, these platforms offer a genuinely novel way to align financial incentives with health maintenance. The sector’s future depends on solving scalability, sustainability, and engagement challenges—solvable problems that the best-funded projects are actively addressing.

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